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Packard Bell - Multimedia…D & Packard Bell Library
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Packard Bell Master CD.iso
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bu
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k
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555584
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pbnav30
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kidspace
/
kidspace.ini
Wrap
INI File
|
1994-06-30
|
9KB
|
411 lines
;
; FOLDERSx - list of folder (drawer) names and paths
; - superceded by kidsflds.inf, if found.
;
[FOLDERS]
Folders=5
[FOLDER1]
Path=Fldr1
Title=Homework
[FOLDER2]
Path=Fldr2
Title=Letters
[FOLDER3]
Path=Fldr3
Title=Paintings
[FOLDER4]
Path=Fldr4
Title=Personal
[FOLDER5]
Path=Fldr5
Title=Misc.
;
; CATAGORY1 - software group info.
; - superceded by kidscats.inf, if found.
;
; APPx - list of application names and paths
; - superceded by kidsapps.inf (CATAGORY1 title), if found.
;
[CATEGORY1]
Apps=11
Title=Apps
App1 Title=Life Genesis
App1 Icon=C:\WEPPB\LIFEGEN.EXE
App1 Action=C:\WEPPB\LIFEGEN.EXE
App1 Security=0
App1 X=15
App1 Y=150
App2 Title=JigSawed
App2 Icon=C:\WEPPB\JIGSAWED.EXE
App2 Action=C:\WEPPB\JIGSAWED.EXE
App2 Cmdline=C:\WEPPB\FISH.BMP
App2 Security=0
App2 X=50
App2 Y=145
App3 Title=Minesweeper
App3 Icon=WINMINE.EXE
App3 Action=WINMINE.EXE
App3 Security=0
App3 X=85
App3 Y=140
App4 Title=Solitaire
App4 Icon=SOL.EXE
App4 Action=SOL.EXE
App4 Security=0
App4 X=15
App4 Y=240
App5 Title=Rodent's Revenge
App5 Icon=C:\WEPPB\RODENT.EXE
App5 Action=C:\WEPPB\RODENT.EXE
App5 Security=0
App5 X=50
App5 Y=230
App6 Title=Rattler Race
App6 Icon=C:\WEPPB\RATTLER.EXE
App6 Action=C:\WEPPB\RATTLER.EXE
App6 Security=0
App6 X=85
App6 Y=220
App7 Title=Ski Free
App7 Icon=C:\WEPPB\SKI.EXE
App7 Action=C:\WEPPB\SKI.EXE
App7 Security=0
App7 X=15
App7 Y=330
App8 Title=Dr. Black Jack
App8 Icon=C:\WEPPB\BLAKJAK.EXE
App8 Action=C:\WEPPB\BLAKJAK.EXE
App8 Security=0
App8 X=50
App8 Y=310
App9 Title=Paint Brush
App9 Icon=C:\WINDOWS\PBRUSH.EXE
App9 Action=C:\WINDOWS\PBRUSH.EXE
App9 Security=0
App9 X=85
App9 Y=290
App10 Title=Write
App10 Icon=C:\WINDOWS\WRITE.EXE
App10 Action=C:\WINDOWS\WRITE.EXE
App10 Security=0
App10 X=540
App10 Y=368
App11 Title=Calculator
App11 Icon=C:\WINDOWS\CALC.EXE
App11 Action=C:\WINDOWS\CALC.EXE
App11 Security=0
App11 X=580
App11 Y=368
;
; EXCLUDED - files to be excluded from automatic inclusion on desktop
;
[EXCLUDED]
Extensions=ini tmp com exe bat pif dll dat wav mid vbx bas frm glb gbl bk sco inf
;
; SOUNDS - sound files (or system-sound names) corresponding with events
; - may be actual sound or counter for randomizing.
;
[SOUNDS]
; on opening Preferences Drawer
prefs=sldwst.wav
; on accessing Diskettes
disks=sldwst.wav
disk=tada.wav
; on incorrect password
sorry=buzzer.wav
; clicking on Jar
jar=2
jar1=glasbk.wav
jar2=glass1.wav
; clicking on Jar-Squid
squid=3
squid1=roar3.wav
squid2=roar4.wav
squid3=snake.wav
; clicking on Hat
hat=beer.wav
; clicking Help button
help=tada.wav
; on Exit
exit=2
exit1=tada.wav
exit2=starend.wav
; on Trash dump
trash=3
trash1=gurgling.wav
trash2=beer.wav
trash3=bath.wav
; on ending Preferences
done=2
done1=sldwst.wav
done2=sldwst.wav
; on opening Drawers
open=4
open1=squeak.wav
open2=squeak1.wav
open3=squeak2.wav
open4=squeak3.wav
; on closing Drawers
close=3
close1=crash.wav
close2=vault.wav
close3=streak.wav
; on Earthquake animation
quake=4
quake1=rumble.wav
quake2=quake2.wav
quake3=quake3.wav
quake4=fire.wav
quakelong=quake4.wav
; on Skull animation
skull=9
skull1=dogbrk.wav
skull2=roar.wav
skull3=monk4.wav
skull4=catmeow.wav
skull5=hen.wav
skull6=horse.wav
skull7=pig.wav
skull8=roar2.wav
skull9=roar3.wav
; on Bird-Chirp animation
bird=11
bird1=kookbura.wav
bird2=toucan.wav
bird3=quack1.wav
bird4=chirp1.wav
bird5=chirp2.wav
bird6=crow.wav
bird7=cuckoo.wav
bird8=bird2.wav
bird9=bird4.wav
bird10=lark.wav
bird11=rooster.wav
; on Bird-Fly animation
birdfly=2
birdfly1=pidgeon.wav
birdfly2=flapping.wav
; on Lizard animation
lizard=5
lizard1=roar2.wav
lizard2=roar3.wav
lizard3=roar4.wav
lizard4=snakeh.wav
lizard5=
; on Monkey animation
monkey=3
monkey1=well.wav
monkey2=monk6.wav
monkey3=
; on Room-Switch
switch=9
switch1=sldwst.wav
switch2=tada.wav
switch3=tada.wav
switch4=swoosh1.wav
switch5=swoosh2.wav
switch6=swoosh3.wav
switch7=shade1.wav
switch8=shade2.wav
switch9=sldwst2.wav
; on Names toggle
seethem=3
seethem1=tada.wav
seethem2=tada.wav
seethem3=sldwst.wav
noseethem=oooo-1.wav
; on Rocket animation (liftoff)
liftoff=8
liftoff1=sldwst.wav
liftoff2=carstart.wav
liftoff3=firwork2.wav
liftoff4=explode.wav
liftoff5=rocket.wav
liftoff6=rocket3.wav
liftoff7=flyby.wav
liftoff8=ignite.wav
liftofflong=3
liftofflong1=liftoff.wav
liftofflong2=rocket2.wav
liftofflong3=707tkoff.wav
; on Rocket animation (landing)
landing=9
landing1=airport.wav
landing2=ignite.wav
landing3=crash.wav
landing4=pcrash.wav
landing5=firwork2.wav
landing6=explode.wav
landing7=rocket.wav
landing8=rocket3.wav
landing9=flyby.wav
; on Boat animation
boat=5
boat1=boat1.wav
boat2=boat2.wav
boat3=boat3.wav
boat4=boat4.wav
boat5=paisley.wav
; on Cruiser animation
cruiser=4
cruiser1=scifi2.wav
cruiser2=mothship.wav
cruiser3=
cruiser4=
; on Jet animation
jet=5
jet1=jet.wav
jet2=paisley.wav
jet3=form1.wav
jet4=form2.wav
jet5=f18.wav
; on Robot animation
robot=9
robot1=trainw.wav
robot2=bellbike.wav
robot3=brakes.wav
robot4=trolley.wav
robot5=stutter.wav
robot6=trainw2.wav
robot7=computer.wav
robot8=motor.wav
robot9=scifi5.wav
; on Cloud animation
cloud=3
cloud1=thundr1.wav
cloud2=thundr3.wav
cloud3=thndr.wav
; on Space-Ambience animation
space=13
space1=scifi8.wav
space2=scifi10.wav
space3=scifi13.wav
space4=scifi15.wav
space5=scifi17.wav
space6=scifi19.wav
space7=airport2.wav
space8=tower.wav
space9=gcs.wav
space10=jet.wav
space11=flyby.wav
space12=sship.wav
space13=sships.wav
; on Jungle-Ambience animation
jungle=15
jungle1=a04mon.wav
jungle2=a05isl.wav
jungle3=a08gra.wav
jungle4=a10sav.wav
jungle5=a12bralb.wav
jungle6=a16elpaf.wav
jungle7=a21gorlw.wav
jungle8=a36chimp.wav
jungle9=a40linas.wav
jungle10=diamondw.wav
jungle11=pond.wav
jungle12=cricket.wav
jungle13=monk1.wav
jungle14=monk3.wav
jungle15=bird1.wav
; on Jungle-Ocean-Ambience animation
ocean=3
ocean1=ocean.wav
ocean2=amb4.wav
ocean3=seagull.wav
; on Jungle-Rainforest-Ambience animation
forest=5
forest1=rainfor.wav
forest2=thundr2.wav
forest3=african.wav
forest4=lion.wav
forest5=elephant.wav
; on About-Box
about=3
about1=child1.wav
about2=child2.wav
about3=child3.wav
; during intro vignette - no INTRO=
intro0=ksintro0.wav
intro1=ksintro1.wav
intro2=ksintro2.wav
intro3=ksintro3.wav
intro4=ksintro4.wav
intro5=ksintro5.wav
;
; KIDSPACE - program defaults
; - superceded by kidspace.inf, if found.
; - note passwords not saved here, only in kidspace.inf.
;
[KIDSPACE]
;
; options: bit flags:
; +1: animation on
; +2: sound on
; +4: trash on
; +8: diskette access on
; +16: preferences password required
; +32: exit password required
; +64: drawer passwords required
; +1024: introduction vignette on
OPTIONS=1039
;
; room:
; 0: space room - earth scene
; 1: space room - mars scene
; 10: jungle room - jungle scene
; 11: jungle room - beach scene
ROOM=1
;
ROOM1=KS_SPACE
ROOM2=KS_TREEH
; debug: 1: display build version in About...
DEBUG=0
;
; INTRO - introduction vignette
;
[INTRO]
;
; TEXTX (0-X): format: iX,wait,text
; whereby i = F:front-facing agent,
; L:left-facing agent,
; R:right-facing agent,
; D:down-facing agent,
; U:up-facing agent,
; X = animation iterations of specified agent (def:1),
; wait = milliseconds this text remains visible (0-64000)
; (note: if animation takes place, wait occurs each
; step of animation, otherwise once)
; text = up to 250 characters.
TEXT0=F2,800,Hello and welcome to Kidspace!\nThis is the fun place to work and play.
TEXT1=L8,500,Keep your software in the bookcase!\nPut all your games and stuff on the shelves.\nThe bottom drawer lets Mom and Dad organize the room.
TEXT2=D8,300,To start your software, drag things from the shelves to where I'm standing.
TEXT3=R4,500,Keep all your files and letters in the dresser drawers.
TEXT4=U6,200,Watch out for things flying around!
TEXT5=F2,1000,Now, if you need more help, click on the big "?" with the mouse.\nHave fun!